Joseph Turner
VP Engineering
MiserWare Inc.
Current contact info:
Address:
275 Teaberry Rd.
Christiansburg, VA 24073
Work email:
turner (at) miserware (dot) com
Personal email:
josephturnerjr (at) gmail (dot) com
Brief Bio
I am currently working as the VP Engineering of MiserWare, a company I founded in 2007. At MiserWare, we produce software products that reduce the power consumption of server-class systems without powering down or reducing the performance of the systems.
I am also a PhD student and a Cunningham Fellow at Virginia Tech. I graduated Magna Cum Laude from the University of South Carolina in December 2008. I have been a member of the SCAPE Lab since Fall ‘04, first at USC, now at Virginia Tech. In my spare time, I rock climb religiously, mountain bike, backpack, and generally enjoy the outdoors. I also play the guitar, banjo, and harmonica, formerly with my bluegrass band the Soggy Biscuit
Boys.
Research Interests
My primary research interest lies in high performance computing, especially large-scale scientific systems and codes. Here are some specific research interests that I have.
Performance
- The creation (both automagically and by hand) of highly accurate analytical models of parallel codes. Specifically, I’m interested in the problem of automatically creating analytical models that are machine-parameterized. This interest has been fueled in part by the work of the PAL group at Los Alamos and the work of the PERC group, as well as the studies I have performed on large-scale codes, such as POP and GYRO. I am currently involved in a project in this area.
- The use of hardware performance counters to analyze and predict performance patterns at a fundamental level. I am currently involved in projects in this area.
- Benchmarking and performance measurement.
Systems
- The creation of transparent methods of self-adaptation for systems to optimize over power, performance, thermal constraints, etc. By leveraging emergent monitoring facilities (e.g. hardware performance counters) and applying control-theoretic techniques, it may be possible to create these adaptive control systems with both low overhead and high accuracy. I find the work of Martonosi et al particularly engaging. I am currently involved in a project in this area.
- Heterogeneous parallel and distributed systems. Scheduling, transparent access, etc.
Misc.
- Real-time graph drawing. I’d like to create a system where even large-scale graphs can be drawn in real-time, adapting to changes from the user. I have a code I whipped together in a couple of nights that can accommodate graphs of hundreds (but not thousands) of nodes. It uses OpenGL and glut, and is available here
with a couple of sample graphs. - Genetic algorithms, especially their application to non-traditional problems, and the theoretical basis for their
correctness. - Computational combinatorics, graph-theoretic stuff especially. Fixed parameter tractability, approximation algorithms, parallelization, etc.

